[settings]
Objectivescount = 19
ObjectivesActorCount = 4
my_ObjectiveVehiclesDestroy = 0
Objectives[0]Type = StartPoint
Objectives[0]Text = Episode 3 Part 2 Carltons chronicles "Back packing in the mountains" Storyline by Battlemania Missons GTA V & www.avoiraudio.com 
Objectives[0]Positionx = 2470.02
Objectives[0]Positiony = 5530.923
Objectives[0]Positionz = 44.8912
my_vecs[0]PrimaryColor = MetallicBlack
my_vecs[0]SecondaryColor = MetallicBlack
my_Objective_pedsModel[0]Type = 
my_Objectivepeds_Task[0]Type = 0
Objectives[0]Weapon = 
Objectives[0]Heading = 25.5
Objectives[0]my_destinationPosx = 2470.02
Objectives[0]my_destinationPosy = 5530.923
Objectives[0]my_destinationPosz = 44.8912
Objectives[0]my_objective_has_destinationPos = False
Objectives[0]my_Objectiveped_Has_Pickup = False
Objectives[0]my_Objectiveped_Pickup_Type = 
Objectives[0]my_Objectiveped_kill_all_actors = False
Objectives[0]my_Objectiveped_Pickup_Text = 
Objectives[0]ObjectiveWantedLevel = No Change
Objectives[1]Type = Checkpoint
Objectives[1]Text = ~y~[Get in the off road vehicle] ~w~[Calmen] Ok lets go down the road I know a place they might be 
Objectives[1]Positionx = 2452.416
Objectives[1]Positiony = 3822.117
Objectives[1]Positionz = 40.27587
my_vecs[1]PrimaryColor = MetallicBlack
my_vecs[1]SecondaryColor = MetallicBlack
my_Objective_pedsModel[1]Type = 
my_Objectivepeds_Task[1]Type = 0
Objectives[1]Weapon = 
Objectives[1]Heading = 25.5
Objectives[1]my_destinationPosx = 2452.416
Objectives[1]my_destinationPosy = 3822.117
Objectives[1]my_destinationPosz = 40.27587
Objectives[1]my_objective_has_destinationPos = False
Objectives[1]my_Objectiveped_Has_Pickup = False
Objectives[1]my_Objectiveped_Pickup_Type = 
Objectives[1]my_Objectiveped_kill_all_actors = False
Objectives[1]my_Objectiveped_Pickup_Text = 
Objectives[1]ObjectiveWantedLevel = No Change
Objectives[2]Type = Checkpoint
Objectives[2]Text = [Bodyguard] Your mom is worried out of her mind where you at Calmen we need to find those you came here with ok
Objectives[2]Positionx = 1758.169
Objectives[2]Positiony = 2865.531
Objectives[2]Positionz = 45.39888
my_vecs[2]PrimaryColor = MetallicBlack
my_vecs[2]SecondaryColor = MetallicBlack
my_Objective_pedsModel[2]Type = 
my_Objectivepeds_Task[2]Type = 0
Objectives[2]Weapon = 
Objectives[2]Heading = 25.5
Objectives[2]my_destinationPosx = 1758.169
Objectives[2]my_destinationPosy = 2865.531
Objectives[2]my_destinationPosz = 45.39888
Objectives[2]my_objective_has_destinationPos = False
Objectives[2]my_Objectiveped_Has_Pickup = False
Objectives[2]my_Objectiveped_Pickup_Type = 
Objectives[2]my_Objectiveped_kill_all_actors = False
Objectives[2]my_Objectiveped_Pickup_Text = 
Objectives[2]ObjectiveWantedLevel = No Change
Objectives[3]Type = Checkpoint
Objectives[3]Text = [Bodyguard] There aint nothing out here but tumbleweed and sand and more sand I cant wait to get back to the city    
Objectives[3]Positionx = 3058.852
Objectives[3]Positiony = 5065.523
Objectives[3]Positionz = 25.2663
my_vecs[3]PrimaryColor = MetallicBlack
my_vecs[3]SecondaryColor = MetallicBlack
my_Objective_pedsModel[3]Type = 
my_Objectivepeds_Task[3]Type = 0
Objectives[3]Weapon = 
Objectives[3]Heading = 25.5
Objectives[3]my_destinationPosx = 3058.852
Objectives[3]my_destinationPosy = 5065.523
Objectives[3]my_destinationPosz = 25.2663
Objectives[3]my_objective_has_destinationPos = False
Objectives[3]my_Objectiveped_Has_Pickup = False
Objectives[3]my_Objectiveped_Pickup_Type = 
Objectives[3]my_Objectiveped_kill_all_actors = False
Objectives[3]my_Objectiveped_Pickup_Text = 
Objectives[3]ObjectiveWantedLevel = No Change
Objectives[4]Type = GoToActor
Objectives[4]Text = [Stranger] Hey hi! I'm looking for my friends they went missing round here and those men up there on the road wont let me pass
Objectives[4]Positionx = 3110.447
Objectives[4]Positiony = 5089.741
Objectives[4]Positionz = 22.29034
my_vecs[4]PrimaryColor = Blue
my_vecs[4]SecondaryColor = Blue
my_Objective_pedsModel[4]Type = 
my_Objectivepeds_Task[4]Type = 1
Objectives[4]Weapon = 
Objectives[4]Heading = 20
Objectives[4]my_destinationPosx = 3110.447
Objectives[4]my_destinationPosy = 5089.741
Objectives[4]my_destinationPosz = 22.29034
Objectives[4]my_objective_has_destinationPos = True
Objectives[4]my_Objectiveped_Has_Pickup = False
Objectives[4]my_Objectiveped_Pickup_Type = 
Objectives[4]my_Objectiveped_kill_all_actors = False
Objectives[4]my_Objectiveped_Pickup_Text = 
Objectives[4]ObjectiveWantedLevel = No Change
Objectives[5]Type = DeliverActor
Objectives[5]Text = [Bodyguard] Ok come on over to the other side of the road with me and stay there ok then after you have I'll go talk to them 
Objectives[5]Positionx = 3110.105
Objectives[5]Positiony = 5101.771
Objectives[5]Positionz = 22.24386
my_vecs[5]PrimaryColor = Blue
my_vecs[5]SecondaryColor = Blue
my_Objective_pedsModel[5]Type = 
my_Objectivepeds_Task[5]Type = 1
Objectives[5]Weapon = 
Objectives[5]Heading = 10
Objectives[5]my_destinationPosx = 3110.105
Objectives[5]my_destinationPosy = 5101.771
Objectives[5]my_destinationPosz = 22.24386
Objectives[5]my_objective_has_destinationPos = True
Objectives[5]my_Objectiveped_Has_Pickup = False
Objectives[5]my_Objectiveped_Pickup_Type = 
Objectives[5]my_Objectiveped_kill_all_actors = False
Objectives[5]my_Objectiveped_Pickup_Text = 
Objectives[5]ObjectiveWantedLevel = No Change
Objectives[6]Type = Checkpoint
Objectives[6]Text = Drive towards checkpoint get out of the vehicle just before it and continue on foot 
Objectives[6]Positionx = 3239.545
Objectives[6]Positiony = 5138.541
Objectives[6]Positionz = 19.48516
my_vecs[6]PrimaryColor = MetallicBlack
my_vecs[6]SecondaryColor = MetallicBlack
my_Objective_pedsModel[6]Type = 
my_Objectivepeds_Task[6]Type = 0
Objectives[6]Weapon = 
Objectives[6]Heading = 25.5
Objectives[6]my_destinationPosx = 3239.545
Objectives[6]my_destinationPosy = 5138.541
Objectives[6]my_destinationPosz = 19.48516
Objectives[6]my_objective_has_destinationPos = False
Objectives[6]my_Objectiveped_Has_Pickup = False
Objectives[6]my_Objectiveped_Pickup_Type = 
Objectives[6]my_Objectiveped_kill_all_actors = False
Objectives[6]my_Objectiveped_Pickup_Text = 
Objectives[6]ObjectiveWantedLevel = No Change
Objectives[7]Type = Actor
Objectives[7]Text = 
Objectives[7]Positionx = 3268.339
Objectives[7]Positiony = 5207.673
Objectives[7]Positionz = 19.4702
my_vecs[7]PrimaryColor = MetallicBlack
my_vecs[7]SecondaryColor = MetallicBlack
my_Objective_pedsModel[7]Type = a_m_m_beach_02
my_Objectivepeds_Task[7]Type = 1
Objectives[7]Weapon = Knife
Objectives[7]Heading = 573
Objectives[7]my_destinationPosx = 3268.339
Objectives[7]my_destinationPosy = 5207.673
Objectives[7]my_destinationPosz = 19.4702
Objectives[7]my_objective_has_destinationPos = True
Objectives[7]my_Objectiveped_Has_Pickup = False
Objectives[7]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[7]my_Objectiveped_kill_all_actors = True
Objectives[7]my_Objectiveped_Pickup_Text = 
Objectives[7]ObjectiveWantedLevel = No Change
Objectives[8]Type = Checkpoint
Objectives[8]Text = [Go to checkpoint]
Objectives[8]Positionx = 3277.474
Objectives[8]Positiony = 5169.42
Objectives[8]Positionz = 19.23886
my_vecs[8]PrimaryColor = MetallicBlack
my_vecs[8]SecondaryColor = MetallicBlack
my_Objective_pedsModel[8]Type = 
my_Objectivepeds_Task[8]Type = 0
Objectives[8]Weapon = 
Objectives[8]Heading = 25.5
Objectives[8]my_destinationPosx = 3277.474
Objectives[8]my_destinationPosy = 5169.42
Objectives[8]my_destinationPosz = 19.23886
Objectives[8]my_objective_has_destinationPos = False
Objectives[8]my_Objectiveped_Has_Pickup = False
Objectives[8]my_Objectiveped_Pickup_Type = 
Objectives[8]my_Objectiveped_kill_all_actors = False
Objectives[8]my_Objectiveped_Pickup_Text = 
Objectives[8]ObjectiveWantedLevel = No Change
Objectives[9]Type = Actor
Objectives[9]Text = 
Objectives[9]Positionx = 3181.61
Objectives[9]Positiony = 5193.751
Objectives[9]Positionz = 46.63034
my_vecs[9]PrimaryColor = MetallicBlack
my_vecs[9]SecondaryColor = MetallicBlack
my_Objective_pedsModel[9]Type = u_m_y_chip
my_Objectivepeds_Task[9]Type = 4
Objectives[9]Weapon = Pistol
Objectives[9]Heading = -102
Objectives[9]my_destinationPosx = 3181.61
Objectives[9]my_destinationPosy = 5193.751
Objectives[9]my_destinationPosz = 46.63034
Objectives[9]my_objective_has_destinationPos = True
Objectives[9]my_Objectiveped_Has_Pickup = False
Objectives[9]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[9]my_Objectiveped_kill_all_actors = True
Objectives[9]my_Objectiveped_Pickup_Text = 
Objectives[9]ObjectiveWantedLevel = No Change
Objectives[10]Type = Actor
Objectives[10]Text = 
Objectives[10]Positionx = 3094.026
Objectives[10]Positiony = 5104.665
Objectives[10]Positionz = 22.58443
my_vecs[10]PrimaryColor = MetallicBlack
my_vecs[10]SecondaryColor = MetallicBlack
my_Objective_pedsModel[10]Type = s_m_y_barman_01
my_Objectivepeds_Task[10]Type = 6
Objectives[10]Weapon = CombatPistol
Objectives[10]Heading = -10
Objectives[10]my_destinationPosx = 3094.026
Objectives[10]my_destinationPosy = 5104.665
Objectives[10]my_destinationPosz = 22.58443
Objectives[10]my_objective_has_destinationPos = True
Objectives[10]my_Objectiveped_Has_Pickup = False
Objectives[10]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[10]my_Objectiveped_kill_all_actors = True
Objectives[10]my_Objectiveped_Pickup_Text = 
Objectives[10]ObjectiveWantedLevel = No Change
Objectives[11]Type = Actor
Objectives[11]Text = 
Objectives[11]Positionx = 3333.273
Objectives[11]Positiony = 5187.815
Objectives[11]Positionz = 17.72839
my_vecs[11]PrimaryColor = MetallicBlack
my_vecs[11]SecondaryColor = MetallicBlack
my_Objective_pedsModel[11]Type = s_m_y_barman_01
my_Objectivepeds_Task[11]Type = 4
Objectives[11]Weapon = CombatPistol
Objectives[11]Heading =  -294
Objectives[11]my_destinationPosx = 3333.273
Objectives[11]my_destinationPosy = 5187.815
Objectives[11]my_destinationPosz = 17.72839
Objectives[11]my_objective_has_destinationPos = True
Objectives[11]my_Objectiveped_Has_Pickup = False
Objectives[11]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[11]my_Objectiveped_kill_all_actors = True
Objectives[11]my_Objectiveped_Pickup_Text = 
Objectives[11]ObjectiveWantedLevel = No Change
Objectives[12]Type = Checkpoint
Objectives[12]Text = [Bodyguard] Girl they need to pay me more this is a dumb ass Cult gang going on here!   
Objectives[12]Positionx = 3300.336
Objectives[12]Positiony = 5167.257
Objectives[12]Positionz = 18.41537
my_vecs[12]PrimaryColor = MetallicBlack
my_vecs[12]SecondaryColor = MetallicBlack
my_Objective_pedsModel[12]Type = 
my_Objectivepeds_Task[12]Type = 0
Objectives[12]Weapon = 
Objectives[12]Heading = 25.5
Objectives[12]my_destinationPosx = 3300.336
Objectives[12]my_destinationPosy = 5167.257
Objectives[12]my_destinationPosz = 18.41537
Objectives[12]my_objective_has_destinationPos = False
Objectives[12]my_Objectiveped_Has_Pickup = False
Objectives[12]my_Objectiveped_Pickup_Type = 
Objectives[12]my_Objectiveped_kill_all_actors = False
Objectives[12]my_Objectiveped_Pickup_Text = 
Objectives[12]ObjectiveWantedLevel = No Change
Objectives[13]Type = Checkpoint
Objectives[13]Text = [Calmen] Candy says there is a lighthouse and past the lighthouse there is a small Island take a look she will show you
Objectives[13]Positionx = 3335.161
Objectives[13]Positiony = 5177.538
Objectives[13]Positionz = 18.27064
my_vecs[13]PrimaryColor = MetallicBlack
my_vecs[13]SecondaryColor = MetallicBlack
my_Objective_pedsModel[13]Type = 
my_Objectivepeds_Task[13]Type = 0
Objectives[13]Weapon = 
Objectives[13]Heading = 25.5
Objectives[13]my_destinationPosx = 3335.161
Objectives[13]my_destinationPosy = 5177.538
Objectives[13]my_destinationPosz = 18.27064
Objectives[13]my_objective_has_destinationPos = False
Objectives[13]my_Objectiveped_Has_Pickup = False
Objectives[13]my_Objectiveped_Pickup_Type = 
Objectives[13]my_Objectiveped_kill_all_actors = False
Objectives[13]my_Objectiveped_Pickup_Text = 
Objectives[13]ObjectiveWantedLevel = No Change
Objectives[14]Type = GetInVehicle
Objectives[14]Text = Get on the Dinghy boat
Objectives[14]Positionx = 3368.36
Objectives[14]Positiony = 5172.921
Objectives[14]Positionz = 1.464913
my_vecs[14]PrimaryColor = Blue
my_vecs[14]SecondaryColor = Blue
my_Objective_pedsModel[14]Type = 
my_Objectivepeds_Task[14]Type = 2
Objectives[14]Weapon = 
Objectives[14]Heading = 25.5
Objectives[14]my_destinationPosx = 3368.36
Objectives[14]my_destinationPosy = 5172.921
Objectives[14]my_destinationPosz = 1.464913
Objectives[14]my_objective_has_destinationPos = False
Objectives[14]my_Objectiveped_Has_Pickup = False
Objectives[14]my_Objectiveped_Pickup_Type = 
Objectives[14]my_Objectiveped_kill_all_actors = False
Objectives[14]my_Objectiveped_Pickup_Text = 
Objectives[14]ObjectiveWantedLevel = No Change
Objectives[15]Type = Checkpoint
Objectives[15]Text = Wait for Calmen and Candy to get on board then go to the small Island on the boat
Objectives[15]Positionx = 3607.857
Objectives[15]Positiony = 5014.629
Objectives[15]Positionz = 9.248183
my_vecs[15]PrimaryColor = MetallicBlack
my_vecs[15]SecondaryColor = MetallicBlack
my_Objective_pedsModel[15]Type = 
my_Objectivepeds_Task[15]Type = 0
Objectives[15]Weapon = 
Objectives[15]Heading = 25.5
Objectives[15]my_destinationPosx = 3607.857
Objectives[15]my_destinationPosy = 5014.629
Objectives[15]my_destinationPosz = 9.248183
Objectives[15]my_objective_has_destinationPos = False
Objectives[15]my_Objectiveped_Has_Pickup = False
Objectives[15]my_Objectiveped_Pickup_Type = 
Objectives[15]my_Objectiveped_kill_all_actors = False
Objectives[15]my_Objectiveped_Pickup_Text = 
Objectives[15]ObjectiveWantedLevel = No Change
Objectives[16]Type = Checkpoint
Objectives[16]Text = Run fast to the next checkpoint 
Objectives[16]Positionx = 3691.961
Objectives[16]Positiony = 4935.813
Objectives[16]Positionz = 19.10351
my_vecs[16]PrimaryColor = MetallicBlack
my_vecs[16]SecondaryColor = MetallicBlack
my_Objective_pedsModel[16]Type = 
my_Objectivepeds_Task[16]Type = 0
Objectives[16]Weapon = 
Objectives[16]Heading = 25.5
Objectives[16]my_destinationPosx = 3691.961
Objectives[16]my_destinationPosy = 4935.813
Objectives[16]my_destinationPosz = 19.10351
Objectives[16]my_objective_has_destinationPos = False
Objectives[16]my_Objectiveped_Has_Pickup = False
Objectives[16]my_Objectiveped_Pickup_Type = 
Objectives[16]my_Objectiveped_kill_all_actors = False
Objectives[16]my_Objectiveped_Pickup_Text = 
Objectives[16]ObjectiveWantedLevel = No Change
Objectives[17]Type = Checkpoint
Objectives[17]Text = Try to help the captives 
Objectives[17]Positionx = 3617.379
Objectives[17]Positiony = 5015.271
Objectives[17]Positionz = 10.9611
my_vecs[17]PrimaryColor = MetallicBlack
my_vecs[17]SecondaryColor = MetallicBlack
my_Objective_pedsModel[17]Type = 
my_Objectivepeds_Task[17]Type = 0
Objectives[17]Weapon = 
Objectives[17]Heading = 25.5
Objectives[17]my_destinationPosx = 3617.379
Objectives[17]my_destinationPosy = 5015.271
Objectives[17]my_destinationPosz = 10.9611
Objectives[17]my_objective_has_destinationPos = False
Objectives[17]my_Objectiveped_Has_Pickup = False
Objectives[17]my_Objectiveped_Pickup_Type = 
Objectives[17]my_Objectiveped_kill_all_actors = False
Objectives[17]my_Objectiveped_Pickup_Text = 
Objectives[17]ObjectiveWantedLevel = No Change
Objectives[18]Type = Checkpoint
Objectives[18]Text = [Calmen] OMG here's our other bodyguard! Let's go back to the house theres a blue 4 door sports car there near the road let's use it please just get us the hell out of here!
Objectives[18]Positionx = -1470.163
Objectives[18]Positiony = 63.69067
Objectives[18]Positionz = 53.13419
my_vecs[18]PrimaryColor = MetallicBlack
my_vecs[18]SecondaryColor = MetallicBlack
my_Objective_pedsModel[18]Type = 
my_Objectivepeds_Task[18]Type = 0
Objectives[18]Weapon = 
Objectives[18]Heading = 25.5
Objectives[18]my_destinationPosx = -1470.163
Objectives[18]my_destinationPosy = 63.69067
Objectives[18]my_destinationPosz = 53.13419
Objectives[18]my_objective_has_destinationPos = False
Objectives[18]my_Objectiveped_Has_Pickup = False
Objectives[18]my_Objectiveped_Pickup_Type = 
Objectives[18]my_Objectiveped_kill_all_actors = False
Objectives[18]my_Objectiveped_Pickup_Text = 
Objectives[18]ObjectiveWantedLevel = No Change
